Gameloft raises graphics quality — and loot-grabbing — in Dungeon Hunter 5

Gameloft has taken the wraps off its new iOS and Android dungeon-crawler Dungeon Hunter 5. If all goes well, the new game will be one of the best ways to get a Diablo-like hack-and-slash experience on a tablet or smartphone.

Gameloft has invested heavily in this fantasy game, which is the first new Dungeon Hunter since 2013. It is part of the French company’s continuing efforts to stay at the top of the heap of the $25 billion mobile game industry (based on Newzoo estimates). Like other companies in mobile gaming, Gameloft is doubling down on quality, and it wants to show that by touting the cool graphics of Dungeon Hunter 5.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.