Game acquisition mega-deals drove M&A through Q3 to $12.2B, double last year's total

Game company acquisitions are setting new records. In the first three quarters of 2014, acquisitions of game companies have topped $12.2 billion, or more than double the total amount for last year, according to game investment bank Digi-Capital in London.

Five large deals boosted the numbers this year, including Microsoft’s $2.5 billion acquisition of Minecraft maker Mojang; Facebook’s $2 billion acquisition of Oculus VR; Giant Interactive’s $1.6 billion deal to go private through a management buyout; Amazon’s $970 million acquisition of game livestreaming site Twitch; and Zhongji’s $960 million purchase of the game assets of FunPlus.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.