The Intentional Play movement is aimed at inspiring developers to create games that have a bigger purpose than fun. It’s for developers who want to create learning, understanding, and a meaningful purpose behind their work. Among the believers is Robin Hunicke, the CEO and cofounder of San Francisco-based indie game studio Funomena.
She has been making games for more than 12 years and is director of the Art, Games, & Playable Media BA program at the University of California at Santa Cruz. Hunicke will be speaking Friday at the Intentional Play Summit in Mountain View, California, at the Computer History Museum. Her company is making experimental games such as Luna (a virtual reality title for the Oculus Rift), Woorld (an augmented reality game based on Google’s Tango technology), and Wattam, a zany game for the consoles.
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