For Brianna Wu, VR offers a chance to broaden gaming and escape Internet hate

Brianna Wu, the head of development and cofounder of Giant Spacekat, said she has received more than 180 death threats in the past year because of her vocal opposition of Internet haters in the controversy known as GamerGate. Wu has been faced with the dilemma of disclosing the death threats and calling for more action against those who make them while simultaneously trying to get more women into the game industry to change it for the better.

But she doesn’t just want to be painted as a victim. Wu has become excited about virtual reality and its ability to make communication within games much more human, with the ability to express story, narrative, emotion, and empathy. She believes these features are more easily invoked in visceral, immersive VR experiences. By delivering new kinds of experiences, Wu believes that the industry can attract a more diverse group of gamers, including girls and women. And that’s why she is moving her studio beyond mobile and into VR.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.