The statistics are telling. In 2008, Electronic Arts published 60 games. In 2016, EA published just eight games. And that means that a lot fewer of those games are original titles.
Justin Bailey, the chief executive officer of equity crowfunding company Fig, pointed to this statistic as an example of “sequelitis,” or the risk aversion that is resulting in big bets on established intellectual properties. And he wasn’t just picking on EA. Square Enix, another huge company, is making games like Final Fantasy XV. They’re making big bets on sequels that players come back to over and over.
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