Fantasia: Music Evolved would be great — if it worked

I like music games. I really like Disney. So I should love a music game based on one of the animation studio’s greatest films, Fantasia.

But you know what I don’t like? The Kinect. Well, I suppose it’s fine for voice commands, but I absolutely hate using it as a way to control my games. It’s just incredibly unreliable, only recognizing your movements when it randomly seems to want to. Sometimes this is annoying, but it’s a death sentence for a rhythm-based game that depends on precision, like Fantasia: Music Evolved.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.