Epic Games' Siren demo is an example of digital humans.

Epic Games acquires facial animation technology maker Cubic Motion

Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality.

Cubic Motion has helped Epic on its quest to create graphically realistic virtual humans, which look and behave like real people. Cubic Motion’s part of that has been to capture the facial animation and movement of human faces, which is one of the hardest for artists to get right. Epic, flush with cash from the success of Fortnite and the Unreal Engine, did not disclose the purchase price.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.