Electronic Arts’ biggest acquisitions: the good, the so-so, and the duds

Electronic Arts spent about $2.9 billion on its 10 biggest acquisitions since 1992, according to merger and acquisition research firm Pitchbook.

The video game publisher was founded in 1982, and it has become one of the biggest companies in gaming, with more than $5 billion in revenues expected for the fiscal year that ends March 31. I’ve asked some experts if they think that EA’s acquisitions have paid off, in light of EA’s recent $455 million acquisition of Respawn Entertainment, maker of the Titanfall series.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.