Golf Clash

EA’s $1.4B Playdemic purchase strengthens its mobile strategy

Electronic Arts has acquired Golf Clash creator Playdemic from WarnerMedia for $1.4 billion in cash as EA shores up its sports game portfolio.

That’s a lot of money for a development studio with just one game, but a free-to-play Golf Clash has been a big moneymaker, with 80 million downloads over the past four years. GamesBeat hears that Playdemic generated $200 million in revenue last year and had a profit (earnings before interest, taxes, depreciation and amortization, or EBITDA) of $80 million.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.