This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams
Afterburner Studios began as a lark. Cofounders Robert Taylor, Ian Cofino, and Paul Svoboda had just left their previous company, and on Taylor’s birthday one night, someone half-jokingly suggested they should make their own game. But the more they thought about it, the more they bought into the idea.
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