Dojo Madness raises $6 million for esports coaching apps and analytics

Dojo Madness, a Berlin-based esports big data startup, announced today that it has raised a $6 million in funding.

The company will use the money to expand its data-driven products, including its Sumo coaching apps for training League of Legends players. No longer a niche pastime, the global esports audience will reach nearly 400 million in 2017, split equally between devoted esports enthusiasts and occasional viewers. This audience is projected to grow 50 percent over the next three years, according to market research firm Newzoo.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.