Game of Thrones: Ascent goes beyond the Wall in its first expansion

Game of Thrones is one of the hottest fantasy entertainment properties, and that’s been good for Disruptor Beam. The Framingham, Mass.-based social-mobile game studio has had more than 6 million people play its Game of Thrones: Ascent social game over time. And today, the company announced its first expansion, The Long Night, for the mobile-social game.

Hank Howie of Disruptor Beam
Hank Howie of Disruptor Beam

The Game of Thrones free-to-play role-playing title has benefited from the popularity of the highly rated HBO television series, Game of Thrones, and author George R.R. Martin’s A Song of Ice and Fire books that inspired the show. The TV show has had an average gross audience of 18.6 million viewers for its fourth season, beating the pay-TV network’s record that The Sopranos set.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.