Deepwell Digital Therapeutics (DTx) announced today the winners of the first Mental Health Game Jam. A panel of experts from both the games and medical industries selected three big winners out of more than 100 entries. It also recognized several other games as best in their respective categories.
The grand prize winner is Inner Room, by developer Byebyesama. According to the developer description, the title depicts three days of lockdown as a person with depression: “When awake, our main character must complete the most mundane tasks — waking up, eating, showering, and opening a window. In any typical game, these tasks would require just one click. Now you will need your whole keyboard to sort them out.” Byebyesama won a $25,000 prize for their efforts.
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