Dead Island 2 review: No one’s an island

Given how long it’s taken for Dead Island 2 to release, and how torturous the road to get to its launch has reportedly been, I almost don’t want to criticize it. It feels like watching someone limp over the finish line of a marathon on two freshly broken legs and mocking their form. But this is still a game with an MSRP of $70, so it doesn’t get off easy no matter how difficult the journey was. I just felt the need to acknowledge it upfront.

What has Dead Island 2 become after all that time? Put simply, it’s an acceptable, enjoyable gorefest with enough splattery, cartoonish violence that it outweighs the uncreative gameplay. Dead Island 2 came out functional (which is admittedly more than can be said for some of its neighboring game releases) and its lighthearted sense of humor is the icing on the cake. It’s not a great game, but it’s a good game, and I think that was all anyone was expecting.

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Rachel Kaser

Rachel Kaser is a gaming and technology writer for from Dallas, Texas. She's been in the games industry since 2013, writing for various publications, and currently covers news for GamesBeat. Her favorite game is Bayonetta.