I’ve been excited about Bend Studio’s Days Gone since I first saw it at the Electronic Entertainment Expo (E3) in 2016. But the game has its skeptics (including some members of the GamesBeat staff) who think it is a generic zombie game. They don’t care that it’s set in the Oregon woods or that you can ride around a cool motorcycle and face zombie animals like wolves or bears.
As I noted in a previous demo, Sony’s Bend Studio team has heard the criticism that we already have too many zombie games, including some from Sony’s Naughty Dog studio that are among the finest games with the walking dead ever made. Nobody wants to create just one more zombie apocalypse game, even if it features a different setting from the usual urban rubble. Regarding zombie saturation, Days Gone creative director John Garvin said in an earlier interview that is like saying that “superheroes are played out.”
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.