Studio MDHR has sold an estimated 1.5 million copies of Cuphead for the PC and Xbox One since the challenging run-and-gun game debuted on September 29. It’s a surprise hit of the fall, made by a family-run company whose leaders mortgaged their homes to finish it.
Chad, Jared, and Maja Moldenhauer of Studio MDHR talked about making Cuphead and the reaction to it in the opening fireside chat at the MIGS 2017 game event in Montreal. The talk was moderated by Jason Della Rocca, former head of the International Game Developers Association. The talk in front of a crowded room of game developers was like the end of a years-long fairy tale — and struggle — that the Cuphead developers journeyed through as they finished their 1930s-style-cartoon inspired platform video game.
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