Supercell is on schedule to launch its fall season of its Clash Royale League on August 20, with a prize pool that will total $1 million.
The Helsinki, Finland-based company hopes that mobile game esports will take off as awareness of the competitive play around Clash Royale grows, said Tim Ebner, head of esports at Supercell, in an interview with GamesBeat. Clash Royale is a realtime multiplayer online battle arena style game, and it is a big contributor to Supercell’s annual $2 billion in revenue.
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