Plexchat has launched its Path2Pro esports league for Supercell’s popular Clash Royale mobile game. The effort is part of an attempt to establish mobile games as a thriving part of the esports business, which Newzoo predicts will hit $2.5 billion by 2020. It’s also a recognition that amateur players need a better path to becoming professional esports athletes in the competitive Clash Royale rankings.
So Redwood City, California-based Plexchat has decided to provide the ecosystem and establish partnerships to make an independent esports league work. Plexchat is creating the Path2Pro league on its own, without explicit permission from Helsinki-based Supercell, but it has kept Supercell informed of its plans, said Plexchat CEO Shawn Foust in an interview with GamesBeat.
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