This was inevitable, but the speed at which it happened is surprising. A Chinese company has already come up with a clone of Supercell’s No. 1-ranked mobile game, Clash Royale, according to a Chinese web site.
Fake Clash Royale game
For sure, this isn’t good for Supercell. But it’s unlikely this cloned game will get much of an audience. And Supercell generated a profit (before certain items) of $924 million on revenue of $2.3 billion in 2015. It isn’t exactly hurting. Piracy is still pretty rampant in mobile games, particularly in Asia, so much so that there’s a session on it at the Game Developers Conference in San Francisco next week.
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