When I was preparing this review for Word Chums, it hit me. Word Chums is like one of the following analogies, so pick the one that applies to you depending upon your age. It’s like you went from cassettes to CD’s or home phone landlines to a cell phone or dial-up internet to broadband.
Jeff Dee, one of the artists who contributed to the amazing and eclectic Advanced Dungeons & Dragons tome Deities and Demigods in 1980, is re-creating much of the art from that book.
A fun little diversion after my Mega MANia posts. "Kirby's Adventure" was released in 1993 for the NES console. It is the second Kirby game ever made, after the 1992 release of "Kirby's Dream Land" for the Game Boy.
After playing the six classic NES games, it is time to dissect these games for their artistic merit. What makes these games classics? What makes the Mega Man series such a timeless collection of adventures that gamers flock to download emulators and developers make new entrants into the series in the classic 8-Bit style?
Well last post we discussed the protagonist of this hidden Wii gem, but now we are onto the meat and potatoes! The latest of Wario's zany adventures, "Wario Land: Shake It!" is almost as bare bones a platformer as they come.
Well folks, next time in one of my main posts, we will be looking at "WarioLand: Shake It!" for the Wii and determining whether that is a work of art, but in the meantime I thought we would take a looksie at the protagonist of the game…
With four full Acts, four difficulty levels, and a ton of content, this game is a definite masterstroke from Blizzard, as you could tell that they wanted to make this entrant into the franchise, after 10 years of absence, a the jewel of the three pronged crown.