If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed.
The developer describes Distance as a "survival racer." It focuses on exploration and gives players the ability to fly and dry up the sides of buildings.
XCOM: Enemy Unknown producer Garth DeAngelis discusses soldier progression as writer Rob Savillo deconstructs how the game approaches the player's attachment to his squad as compared to past entries in the X-Com series.