Categories Posted inin Business Nickelodeon taps startup Ludei to create HTML5 games that don’t suck when it comes to performance Posted byby Dean Takahashi November 26, 2013 3 min Ludei's CocoonJS will speed up HTML5 web games by tenfold. Continue Reading 3 min
Categories Posted inin Business Can Supercell keep the magic of its blockbuster Clash of Clans mobile game going? (interview part two) Posted byby Dean Takahashi November 26, 2013 13 min In the second part of this interview, we learn more about how Supercell has become one of the juggernauts in mobile gaming. Continue Reading 13 min
Categories Posted inin Business Player acquisition costs up 54% year-over-year on mobile in October Posted byby Jeff Grubb November 26, 2013 2 min But costs and downloads were down very slightly compared to the previous month. Continue Reading 2 min
Categories Posted inin Business GamesBeat Community: What do you think of your Xbox One? Posted byby Mike Minotti November 26, 2013 1 min We want you to write about the Xbox One. Continue Reading 1 min
Categories Posted inin Business With 10M downloads for Super Penguins, Supersolid launches Adventure Town mobile game Posted byby Dean Takahashi November 26, 2013 3 min The former Playfish team has also raised funding from Initial Capital and Index Ventures. Continue Reading 3 min
Categories Posted inin Business PlayStation 3 and Xbox 360 lose nearly half of their trade-in value in the U.K. (infographics) Posted byby Jeff Grubb November 25, 2013 1 min Old consoles are losing value fast as next gen takes over living rooms. Continue Reading 1 min
Categories Posted inin Business Tearaway packs charm and ingenuity into every pixelated pulp (review) Posted byby Giancarlo Valdes November 25, 2013 5 min Tearaway's clever use of the PlayStation Vita's touch controls makes you feel like you can reach in and shape its paper-like world. Continue Reading 5 min
Categories Posted inin Business What do you think? Users can now post reviews of games on Steam Posted byby Jeff Grubb November 25, 2013 1 min Players can post reviews of games that they've played on Steam starting today. Continue Reading 1 min
Categories Posted inin Business Developers, brace for a bloodbath: The cost of getting a new mobile gamer exceeds revenue that user generates Posted byby Dean Takahashi November 25, 2013 2 min In October, the cost of acquiring a new player was $2.73, while the average revenue per gamer was $1.96. Continue Reading 2 min
Categories Posted inin Business Supercell’s chief wants every game to be as good as Clash of Clans (interview part one) Posted byby Dean Takahashi November 25, 2013 15 min The Finnish publisher has become one of the most successful mobile game companies in the world. But its chief, Ilkka Paananen, isn't satisfied with success. He wants to make history. Continue Reading 15 min