Call of Duty: Black Ops III introduces multiplayer changes that make it faster and more fun

At last, Activision’s Treyarch studio is talking about Call of Duty: Black Ops III. And the multiplayer changes for this year’s Call of Duty first-person shooter are going to have fans squirming to get their turn at it on Nov. 6, 2015.

Call of Duty is a huge, multibillion-dollar franchise, and nearly 100 million people have played the previous Call of Duty: Black Ops (2010) and Call of Duty: Black Ops II (2012) games from Treyarch. In fact, 9 million people are still playing those games every month. Treyarch is one of three studios that make Call of Duty games in addition to Activision’s Sledgehammer Games (which made last year’s Call of Duty: Advanced Warfare) and Infinity Ward (which made Call of Duty: Ghosts in 2013). And that means that Treyarch has been able to take three years to make this game, rather than the usual two.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.