Call of Duty: Black Ops III drives strong sales for Activision Blizzard

Call of Duty: Black Ops III sales helped drive a strong first quarter for Activision Blizzard, with monthly active users up both quarter-over-quarter and year-over-year, setting an all-time record for the franchise, Activision Blizzard announced today.

The biggest U.S. video game company didn’t disclose its sales unit or dollar figures for Black Ops III. It only said that Call of Duty is setting new records for in-game content sales (which the industry calls downloadable content, or DLC). More than double the number of players who chose to purchase in-game content while maintaining average revenue per paying user.

Call of Duty: Black Ops III has done well, but estimates are not precise. Michael Pachter, analyst at Wedbush Securities, estimates that Black Ops III has sold 22 million units.

Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare

Earlier this week, Activision announced the newest installment in the modern combat shooter series: Call of Duty: Infinite Warfare. The game will take Call of Duty fans into space battles as humanity expands into the solar system in the future. But Activision is being careful in describing the game as a military shooter at heart, not a sci-fi game. On top of that, Activision is launching a remastered version of Call of Duty 4: Modern Warfare, the Infinity Ward hit that debuted back in 2007. That game will be in the deluxe edition of Infinite Warfare when it debuts on Nov. 4. These announcements should go over well with the community of 40 million monthly active users excited about the next installments in the annual franchise, which has generated more than $15 billion over the past decade.

Infinity Ward faces a big test with this game. Its last title, Call of Duty: Ghosts, debuted in 2013 to a cooler reception than past releases in the franchise. I rated that game 80 out of 100, noting that it wasn’t as good as rival Battlefield 4, which came out at the same time. Ghosts earned an overall 78 out of 100 on game review aggregator Metacritic.

After that criticism, Infinity Ward rebooted. It hired a couple of narrative writers and game designers, Taylor Kurosaki, and Jacob Minkoff, from Sony’s Naughty Dog studio, the maker of the story-driven blockbusters The Last of Us and Uncharted. The revelations so far suggest that Infinity Ward has taken some lessons from Naughty Dog and put more emphasis on dramatic story elements. It’s all about what happens when space becomes militarized, said Thomas Tippl, the chief operating officer at Activision Blizzard, in a conference call with analysts.

Activision released the second of four map packs for Black Ops III on April 19.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.