Broken Lines is a tactical take on World War II ... on an alternative Earth.

Broken Lines is an alternate-history tactical spin on World War II

I’m a sucker for alternate history — the wilder, the better. I’m deep into the works of Harry Turtledove (his moniker is “the master of alternative history), and I dig the fantastic spin on a parallel Earth from Taylor Anderson’s Destroyermen series. So when I got a pitch for a tactical World War II game set in a different time, a different place, I wanted to learn more.

Broken Lines takes place in the Eastern European theater of WWII. It follows a squad of soldiers who crash behind the lines. They’re without leaders or orders, and while they bicker about their predicament, a mysterious fog creeps over them. And nothing is quite the same as it was before.

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