When GamesBeat first learned of Boyfriend Dungeon, we called it “Tinder for Swords.” It’s an apt statement.
The idea behind this role-playing game is fantastic — you romance weapons. They transform from people (and in one case, a cat) into weapons. You talk to them and take them on dates, such as a nice stroll by the lake or hacking-‘n’-slashing in a dungeon (such as a mall, because dating!). It’s also feels like a departure for Kitfox Games, though cofounder Tanya Short did tell us that it’s combines everything the studio has learned about making games.
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