Before there was Halo, there was XGirl, apparently. Former Angel Studios Chief Creative Officer Michael Limber lists some interesting design work on his online...
If you’ve not played Dear Esther yet, you really should. But before you do, the most important thing to know is that it’s not a game. You buy it through Steam, install it the same way and load it up to a familiar Half Life menu, then you use the familiar WASD to walk around.
You know how app developers are always talking about Apple’s mysterious and allegedly thorough iTunes app approval process? Apparently it can’t be too restrictive...
Borderlands 2 is one of 2012’s most anticipated shooters. It’s developed by Gearbox Software, the same team behind Duke Nukem Forever and the upcoming...
French gaming site Gameblog.fr claimed that Activision blacklisted them after they ran a Call of Duty-related article earlier this week. The article pointed to Amazon.fr, which had...
Double Fine’s Tim Schafer has been fielding questions for years about a potential followup to his much-loved 2005 3D platform game Psychonauts. Buzz about a sequel grew even louder earlier this month when Minecraft creator Markus “Notch” Persson expressed an interest in funding the project on Twitter. During a recent interview with VentureBeat, however, Schafer said there’s still a lot of stuff that needs to be worked out first.