It seems improbable that the developer behind high-profile games like DmC: Devil May Cry would try its hand at a mobile, touch-screen brawler, but it did, and its talent for the genre shows.
For Wolfenstein: The New Order, creative director Jens Matthies let a revisionist history and '80s action heroes be his guide. And then he dialed everything up to 11.
Producer Masato Kimura talks about Resident Evil creator Shinji Mikami's vision for their new game, The Evil Within, and the moment everything clicked into place for him.
Matt Firor, the man behind The Dark Age of Camelot, brings his love of lore to The Elder Scrolls Online and talks about how it differs from all the other fantasy MMOs.
The Elder Scrolls Online lets players roam the entire continent of Tamriel for the first time in an almost 1-to-1 translation of the franchise's look and feel. But so far, it feel more like Elder Scrolls than it does an Elder Scrolls MMO.
Insomniac Games' first multiplatform foray explodes with fun, but the third-person shooter fails to make you care after you're done pulling the trigger.