Privacy author Violet Blue helped Ubisoft capture San Francisco’s hacktivism in Watch Dogs 2

Violet Blue grew up in San Francisco, and she writes about hacker culture and cybercrime in the region’s hacking community. That made Blue, an author and tech journalist, the ideal conduit between the hacktivist community and the game developers at Ubisoft, maker of Watch Dogs 2.

Watch Dogs 2, an action-adventure game with stealth elements, debuts November 15 on the PlayStation 4, Xbox One, and Windows PC. It’s set in San Francisco, and it depicts the hacktivist community’s conflict with privacy-invading corporations that have created a “smart city.” This is Ubisoft’s major release of the fall season, and its creators hope that it will give communities and corporations pause when it comes to the quick-and-dirty implementation of the internet of things (devices connected to the web) and smart cities.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.