Game developers have battled each other for decades about whether voxels or polygons are best for game graphics. A voxel is volume element, a way of illustrating a 3D image without using traditional polygons. Atomontage‘s founders believe voxels are a much better way to create fully interactive 3D applications, and they’re unveiling a new platform to enable voxel art in high-end video games and other 3D applications.
Atomontage’s technology is the result of 15 years of research and development by Branislav Siles, who has more than 23 years of experience in graphics programming and volumetric technology. In an interview with GamesBeat, he said breakthroughs in the tech could change the way people create, share, and engage with 3D content.
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