Asia will account for 82 percent of the $6B global game-market growth this year

Gaming is growing, but mostly in Asia. Market researcher Newzoo is reporting today that Asia-Pacific will account for 82 percent of the $6 billion in global game revenue growth in 2014.

The industry is expected to grow 8 percent to $81.5 billion this year. Because of its faster growth rate, the Asia-Pacific region will grow its global market share from 42 percent to 45 percent, or $36.8 billion of the total.

The total revenues include all sectors of games including, PC, online PC, social, mobile, and console games. Latin America represents just 4 percent of the global market share, but it will grow 14 percent to $3.3 billion this year thanks to rising gross domestic product and online connectivity in the region.

North America will grow modestly to $22.2 billion in 2014, or 27 percent of total. Europe, Middle East, and Africa (EMEA) will be $19.1 billion, or 24 percent.

Globally, the computer screen will be the dominant way people play games in 2014, accounting for 40 percent of the worldwide market and growing 9 percent from a year ago. The TV screen will take 29 percent market share and $23.4 billion in revenues, down 1 percent from a year ago. Handheld console devices will drop 20 percent in 2014, offset by a 37 percent growth in tablet revenues. Overall mobile will grow 19 percent in 2014 and account for 27 percent market share, or $21.8 billion.

Massively multiplayer online games will grow 16 percent to $17.8 billion in revenue. Gamers will spend $2.4 billion more on MMOs in 2014 than in 2013.

Casual web games and midcore PC/Mac games will grow modestly. Mobile will reach 1.2 billion gamers.

Global games market segments
Global games market segments.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.