ARM’s Geomerics division is launching a new tool to make 3D graphics better in video games through more realistic lighting and shadows.
The Enlighten 3 tool with Forge is the latest version of Geomerics’ technology for illuminating all of the 3D objects in a video game scene using a single light source, such as the sun. The lighting is more realistic because it captures not only direct but indirect light that bounces around a scene and hits a variety of objects, said Chris Porthouse, the vice president of gaming middleware at ARM, in an interview with GamesBeat. It essentially delivers an accurate simulation of how light interacts with materials.

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