ARM acquires maker of game graphics and lighting technology Geomerics

Processor design firm ARM has expanded into hardcore graphics technology with the acquisition of Geomerics, which specializes in getting the lighting and imagery just right in games and entertainment.

Cambrige, England-based ARM is moving into visual computing as it becomes more important to its bread-and-butter business of supply processor designs to companies that make chips for mobile devices. As the screens and gaming capabilities of mobile devices become more important, ARM will tap Geomerics to create better and better graphics. Terms of the deal were not disclosed.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.