Out with the old, in with the Evil; Eriq007’s Resident Evil 6 rEview

I remember all the hate Resident Evil 5 got for being nothing more than Resident Evil 4.5. It’s right up there with the poop talk Resident Evil: Code Veronica got for having antiquated gameplay.  Now, with Resident Evil 6, we have a game that’s almost a collector’s edition of last four Resident Evils; with Leon’s campaign we have a new Resident Evil 4; with Chris we return to the combat-heavy action of Resident Evil 5;  Jake’s story is Resident Evil: Nemesis with an Uncharted twist; and finally, Ada’s campaign has the isolation and tension of Resident Evil: Code Veronica.

On paper that sounds amazing, a massive game that has character and story threads we’ve been invested in for years.  The ambition and vision of this game is well appreciated, but of course ambition doesn’t always equal quality.

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