Hive Media’s new game shows off its social gaming platform

Hive Media is launching a new social game today as a way to show off a platform that it wants brands and other game makers to use.

The company is announcing My Hollywood Studio, a game where players start as film students and try to become movie moguls. It’s a new, Web-based take on Peter Molyneux’s PC game from 2004, The Movies. Players will be able to publish their achievements in the game to their Facebook news feeds. (That feature’s not live yet.)

There’s already a lot of competition among social-game platforms, with RealNetworks GameHouse and Offerpal Media. But others aren’t so focused on catering to big, established brands.

The game uses Hive Media’s Collaborative Content Delivery Platform, a Web-based tool that makes it easier to bring a Web-connected social game to market. It’s essentially a template that game makers can use to upload video, graphics, text and other material to create many different kinds of games: role-playing, location-based, or avatar-based. Those games can be published across a variety of social networks.

Hive Media’s first announced partnership is with Transformers producer Michael Bay’s The Institute. More deals are in the works with game, movie and TV studios. Games are naturally engaging for fans, so Hive Media hopes to use them to create deeper loyalty and awareness for brands, a category known as advergaming which has been around for a while.

The Santa Monica, Calif.-based company has 13 employees and was founded last year by Brian Laing, co-founder of RedSeal Systems and Blade Software. It competes with other brand-focused social game companies such as LOLApps and Merscom. The latter was recently acquired by Playdom. Hive Media received a seed round of funding last November and is hiring.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.