Gamers already know about the overload that hit the servers in the waking hours of the Halo: Reach multiplayer beta that started on Monday. It would take a lot of people to cause that kind of slowdown. IndustryGamers caught up with Brian Jarrard of Bungie, the maker of the game, to clear up a few things about the server issues and to get Bungie’s reaction to the first day of the highly anticipated beta.
“By our counts, we had 1,170,112 unique players participate in the Reach beta through Monday. That’s already more players than we saw over the entire life of the Halo 3 beta… in the FIRST day of the Reach beta. And even more awesome — each of these nearly 1.2 million players played an average of 14 games.” See Industry Gamers for more.