The DeanBeat: With Valve’s Steam Machines and Oculus VR’s funding, gaming innovation is getting interesting

Last night, Oculus VR unveiled that it had raised a huge $75 million funding round led by uber investor Marc Andreessen’s Andreessen Horowitz venture capital firm.

That could do more to promote the cause of virtual reality — and an alternative game platform — than just about anything the Irvine, Calif.-based company has done before. For months now, tiny Oculus VR and its Oculus Rift virtual reality goggles — which make you feel like you’re immersed inside a virtual game world — have looked pretty puny beside the likes of Sony and Microsoft.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.