Nvidia to give $100K prize to most innovative GPU startup

Hardware powerhouse Nvidia is announcing today it will offer a $100,000 prize to a startup with the most disruptive innovation when it comes to using graphics processing units (GPUs).

A contestant from last year's Nvidia GPU startup competition.
A contestant from last year’s Nvidia GPU startup competition.

The Santa Clara, Calif.-based graphics-chip maker holds an Emerging Companies Summit every year at its GPU Technology Conference, which will take place on March 26, 2014, in San Jose, Calif.

For this upcoming event, Nvidia is looking for 12 rising tech stars who will compete on stage for its top prize. The Early Stage Challenge competition will happen before a live audience at the annual event. Its winner will receive a $100,000 check on the spot.

The GPU Technology Conference is in its sixth year, and the Early Stage Challenge contest is open to companies that have raised no more than $1 million in venture capital. To be eligible, companies must use or plan to use GPU technologies related to games, visualization, computing, cloud, or mobile.

Jeff Herbst, vice president of business development at Nvidia, said in an email, “We thought it would be an exciting way to include even more companies in our next ECS. One of the goals of the Early Stage Challenge is to attract and showcase smaller companies who have raised no more than one million dollars. To be honest, this is less about the prize itself, and more about the process of including all of these newer (i.e., earlier stage) companies with great ideas. I’m really excited about it.”

Herbst said Nvidia wants to encourage a steady stream of companies that are building their businesses around GPUs and GPU computing. The latter is for non-graphics computation tasks performed on the GPU.

Herbst said that the company is investing in all things related to its core products, but it is also looking for ideas that mix well with its cloud-based Grid platform and the Shield mobile game device.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.