Binding of Isaac

Sony and Microsoft go to war for the hearts of indie developers

Sony and Microsoft are dueling for the hearts of indie gamers. At its Gamescom press event today in Cologne, Germany, Sony announced a series of indie titles for the PlayStation 4 that show that it, and not Microsoft, is creating the real console for independent game developers.

This is a big turnabout from past console cycles, when triple-A blockbuster developer exclusives were the objects of desire for the console makers. Now, with titles like Angry Birds coming from virtually unknown studios, you never know where the next hit will come from. So it makes sense for the console owners to court indies.

“PlayStation 4 is the world’s most powerful game console,” said Mark Cerny, the architect of the PS4, during the press event. “We have been able to architect a console that truly is by game creators, for gamers.”

As a development platform, the PS4 is also quicker, easier, and higher quality, Cerny said. His firm is supporting indie game developers with support for the Unity game engine, self-publishing, and financial support from a publishing fund.

“We believe that a renaissance of gaming is coming on the PlayStation 4,” Cerny said.

Microsoft made similar pronouncements last night with its own indie-focused program. It will give qualified indie developers two Xbox One development kits and give them resources to self-publish their games — with the full features of Xbox Live — on the Xbox One.

Shahid Ahmad of Sony said that the company is giving developers the freedom to create what they want. That is resulting in new exclusives such as N++, Guns of Icarus Online, and a variety of others being announced for both the PS4 and the PlayStation Vita. All told, Sony announced 15 new exclusive games for the PS4, including indie titles.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.