Roblox today released its Q2 earnings report for the 2025 fiscal year, where it revealed that its revenue was over $1 billion and up 21% from last year. It also showed 51% growth in net bookings and 41% growth in daily active users. In its letter to shareholders, the company said that it expected to “deliver full-year margin improvements above the high end of the long-term goals.”
David Baszucki, Roblox CEO, said in a statement, “Our Q2 2025 results demonstrate broad-based strength across the Roblox platform, fueled by the emergence of several viral experiences. Our year on year growth this quarter is a reflection of our strategic investments in infrastructure and performance, discovery, and the virtual economy, which continue to create fertile conditions for creators to thrive as part of a healthy, interconnected ecosystem.”

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