Predator Helios Neo 16 AI laptop from Acer.

Acer unveils Predator Helios Neo AI laptops at Intel Extreme Masters

Acer unveiled two new Predator gaming laptops today at the Intel Extreme Masters esports event in Katowice, Poland.

Earlier this week, Acer revealed a partnership with ESL FaceIt Group to provide Predator products at Counter-Strike gaming competitions.

Acer’s Predator Helios Neo AI line focuses on delivering affordable price points by zeroing in on select key components. The Helios Neo 16 AI (PHN16-73) AI is ideal for gamers and professionals on the go, while the Helios Neo 18 AI (PHN18-72) serves as a great desktop replacement option.

Both gaming laptops are equipped with the latest technology in the market and feature subdued minimalist designs with an RGB logo on the lid and dynamic 4-zone RGB keyboards.

Acer Predator Helios Neo 18 AI laptop.

The Predator Helios Neo 16 AI and Predator Helios Neo 18 AI gaming laptops are powered by up to an Intel Core Ultra 9 275HX processor and up to an Nvidia GeForce RTX 5070 Ti Laptop GPU.

Both models support up to 64 GB of memory and 2 TB of storage and come with Intel Killer Ethernet E3100G and Wi-Fi 6E to deliver fast and reliable gaming sessions and internet connections.

The Helios Neo 16 AI features an OLED WQXGA (2560×1600) display with a 240 Hz refresh rate and 1 ms response time.

The Helios Neo 18 AI includes a Mini LED WQXGA (2560×1600) panel with a speedy 250 Hz refresh rate and 3 ms response time. Both models also support Nvidia G-Sync technology, Nvidia Advanced Optimus, and MUX Switch.

Acer Predator Helios Neo 18 laptop was unveiled at Intel Extreme Masters.

The Predator Helios Neo 16 AI (PHN16-73) will be available in North America in April, starting at USD $1,900, and in EMEA in May, starting at 1,700 euros.

The Predator Helios Neo 18 AI (PHN18-72) will be available in North America in May, starting at $2,200, and in EMEA in June, starting at 1,800 euros.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.