Marvel 1943: Rise of Hydra

Skydance reveals Marvel 1943: Rise of Hydra

Amy Hennig of Skydance revealed Marvel 1943: Rise of Hydra at the Epic Games event at the Game Developers Conference.

The game trailer shows a lot of realistic imagery with amazing human face animations with cinematic scenes. They make you feel like you’re in a movie, said Hennig, onstage at the State of Unreal event with Epic Games CTO Kim Libreri.

Hennig showed off cool imagery like a searchlight shining on snow in a wintery war setting in the game, using Epic’s Nanite Tesselation technology. She also showed effects like smoke and fire coming out of a barrel.

Captain America’s suit fits like a glove and it has so much detail that it looks like a real piece of clothing on a human character. Black Panther and Captain America square off on a bridge in one of the scenes with amazing visual details. Hennig said it means it can honor the characters and faithfully reflect their performances in amazing detail.

Hennig and Libreri talked about some of the various technical tricks that Skydance is achieving with the Unreal Engine.

The trailer opens with Captain America and Black Panther fighting Nazis in WWII. The facial imagery, built with Unreal MetaHuman technology, is great. The motion of parkour-like actions is fluid, and Captain America’s suit looks pretty real. The searchlights in many of the scenes add a lot of sophisticated lighting to each scene.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.