The Game Awards are less than a week away, and we’ve already begun to brace ourselves. If the upcoming event is anything like its predecessors, then it’s going to be largely focused on a series of trailers for upcoming games interspersed with a handful of awards given onstage. And that’s great — it’s what I expect, and it’s a pivotal part of the industry’s yearly calendar. However, there’s a small part of me that can’t help but wish the Game Awards did more . . . you know, awarding. In particular, I wish it would consider giving awards to parts of game development staff that the player doesn’t necessarily see.
Say what you will about the Oscars — I myself have called it a meaningless pageant of empty self-congratulations on many occasions. But at least the Oscars try to honor the parts of film creation besides the directors, producers and actors, such as sound mixing and editing. They’re not the glamorous parts of filmmaking, but if we’re going to pretend the awards are to laud the art form, then it makes sense to acknowledge the people who do the nitty-gritty work.
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