After flying low on the radar for some time, Ubisoft’s XDefiant has emerged as one of its promising new games. The company recently added the title to its 2023-24 fiscal year release schedule, meaning it is likely to release in the next few months. GamesBeat got a chance to speak with CeeCee Smith, XDefiant’s director of live operations, on how the game took shape during its development cycle.
Smith told GamesBeat that Ubisoft intended to make a shooter that could take advantage of player feedback more directly. “We knew we wanted to make a 6v6 arena shooter that depended on and evolved on player feedback. That’s something that games we’ve worked on in the past haven’t really gotten to take advantage of — because in the past it’s been that yearly iteration timeline. Now, especially with us being a free-to-play, more in that games-as-a-service environment, we have the opportunity to do that now.”
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