Ilkka Paananen, CEO of Supercell, said in a post today that his Finnish mobile game studio has five hit games and it killed 30 over the years. But those five hits have made Supercell one of the most successful and lucrative game companies of all time.
Indeed, Clash of Clans has generated over $10 billion in lifetime revenue. Hay Day has exceeded $2 billion. In 2022, Supercell reported its revenue was $1.89 billion, or €1.77 billion, (-6% compared to the previous year), earnings before interest, taxes, depreciation and amortization (EBITDA) were $674 million, or €632 million, (-14% compared to the previous year), and the company paid $140 million, or €132 million, in corporate taxes.

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