Stray review: Kitty caper compels, keeps campaign cursory

When Annapurna first announced Stray in 2020, it caught everyone’s eye thanks to its simple elevator pitch: In a grimy cyberpunk city inhabited by robots, you play an adorable cat out on an adventure. The essence of the game is identical to that original trailer, and Stray lives up to the potential promised in that initial reveal.

This adorable adventure is one of the more delightful experiences I’ve had with a game in 2022. It also does not wear out its welcome, with my full playthrough coming in at just under seven hours. That’s key to its charm: It will only take up about a day’s worth of playtime, but you’ll enjoy that day.

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Rachel Kaser

Rachel Kaser is a gaming and technology writer for from Dallas, Texas. She's been in the games industry since 2013, writing for various publications, and currently covers news for GamesBeat. Her favorite game is Bayonetta.