For all the success and longevity of games like Fallout and Skyrim, the look of Bethesda Game Studios‘ character models has never been one of its strengths. Even in the most recent Fallout and Elder Scrolls games, humans look stiff and puppet-like. They also look ugly. But for Starfield, the upcoming massive space role-playing adventure from Bethesda, the development team is changing how it does things.
In a new promotional video for Starfield, Bethesda lead artist Istvan Pely revealed that the company is evolving how it designs characters. Instead of drawing models from scratch in a 3D rendering application, the studio has begun scanning real-world people to bring into the game.
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