Rage 2's final battle.

The bulletstorm ending of Rage 2

It’s taken me a while to finish Rage 2, the first-person shooter from Bethesda’s id Software division. The game came out on the consoles and the Windows PC on May 14, but I had to deal with a lot of other duties in the meantime, including attending last week’s Electronic Entertainment Expo (E3).

Tim Willits, the studio head at id Software, told me a year ago that Rage 2 was one example of the “golden age of id,” or a series of games that would show the world that it is still the king of first-person shooter games.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.