Market researcher Newzoo reported that the top 25 public game companies account for nearly 80 percent of the global market, and they generated $107.3 billion in revenue out of a total $134.9 billion market in 2018.
That was the first time the top 25 have exceeded $100 billion in annual revenue. Tencent was the No. 1 company for the sixth year in a row. China’s internet and social giant grew 9 percent in 2018 to $19.7 billion in game-related revenue. That was almost 15 percent of the entire games market.
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