Mobile games generated the most revenue for public game companies.

Newzoo: Top 25 public game companies generated over $100 billion in 2018 revenue

Market researcher Newzoo reported that the top 25 public game companies account for nearly 80 percent of the global market, and they generated $107.3 billion in revenue out of a total $134.9 billion market in 2018.

That was the first time the top 25 have exceeded $100 billion in annual revenue. Tencent was the No. 1 company for the sixth year in a row. China’s internet and social giant grew 9 percent in 2018 to $19.7 billion in game-related revenue. That was almost 15 percent of the entire games market.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.