Years ago, Epic Games pitched a little game called Fortnite to then-Electronic Arts CEO John Riccitiello. Not so prophetically, he turned it down. Fortnite went on to be the world’s most popular battle royale game, and Riccitiello went on to lead game engine maker Unity Technologies, the arch rival of Epic, which also makes the competing Unreal Engine.
Of course, you can’t fault Riccitiello, as the old Fortnite wasn’t a battle royale game and it honestly did not look so good early on. But fate has a funny way of working things out. Tim Sweeney, CEO of Epic Game, recently said that Fortnite is an example of how Epic Games’ has a model that works. The company makes its own games, and it uses the earnings to help improve its game engine.
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